How Do You Fix RichText Breaking Text Scaling in Roblox?
A recent regression in Roblox's RichText system is preventing TextLabels and TextButtons from scaling properly, affecting UI readability across games. Here's how to identify the issue and implement workarounds until Roblox releases an official fix.
As of April 22-23, 2026, Roblox developers are experiencing a critical regression where enabling RichText on TextLabels, TextButtons, and other text UI elements breaks automatic text scaling. This means text no longer resizes properly based on its container, leading to cut-off text, overlapping UI elements, and poor readability across different screen sizes.
A recent discussion on the Roblox Developer Forum reports widespread issues in games like SCP: Roleplay, where UI text suddenly stopped scaling correctly after working flawlessly for months. The problem appears to affect any UI element with RichText enabled, regardless of whether rich formatting is actually being used in the displayed text.
What Is the RichText Text Scaling Bug?
The bug causes TextLabels and TextButtons with RichText enabled to ignore their TextScaled property or fail to calculate proper text bounds. When RichText is enabled, text that should automatically resize to fit its container instead renders at incorrect sizes—either too large (causing overflow) or too small (making it unreadable).
This is a regression, meaning it worked correctly before and broke after a recent Roblox platform update. The behavior change happened approximately 2-3 days before April 23, 2026, affecting live games without any changes to their code or UI configuration.
How Do You Identify If Your Game Is Affected?
Check these symptoms in your game's UI:
Signs of the RichText Scaling Bug
- TextLabels or TextButtons with RichText enabled display text at incorrect sizes
- Text that previously fit perfectly now overflows its container or appears truncated
- TextScaled property appears to be ignored when RichText is true
- UI elements look correct in Studio but break in live servers
- Disabling RichText immediately fixes the scaling behavior
The easiest test is to toggle the RichText property on affected UI elements. If disabling RichText immediately restores proper scaling, you're experiencing this bug.
What Are Temporary Workarounds Until Roblox Fixes This?
The most reliable workaround is disabling RichText on UI elements that don't actually need rich formatting features like bold, italics, or color tags. If you're only displaying plain text, you don't need RichText enabled—turn it off to restore proper scaling immediately.
For UI elements that genuinely require rich formatting, you have several mitigation strategies. First, manually set TextSize to fixed values instead of relying on TextScaled—this gives you precise control but loses automatic responsiveness. Second, use UITextSizeConstraint to set minimum and maximum text sizes, which can prevent the most extreme scaling failures. Third, consider splitting complex formatted text into multiple TextLabels with RichText disabled where possible.
If your game heavily relies on RichText throughout the UI, you may need to implement custom text rendering or wait for Roblox to deploy a fix. Monitor the DevForum thread linked in this article for official responses from Roblox staff.
How Do You Report This Issue to Roblox?
This bug has already been reported on the Roblox Developer Forum with reproduction files. If your game is affected, add your experience to the existing bug thread rather than creating duplicate reports—this helps Roblox prioritize the fix based on impact scope.
When reporting issues like this, always include a minimal reproduction place file that isolates the bug. The original reporter provided a .rbxl file demonstrating the scaling failure, which significantly speeds up Roblox's ability to diagnose and fix the problem. Include details about when you first noticed the issue, which UI elements are affected, and whether it impacts all users or specific platforms.
Should You Disable RichText Globally in Your Game?
It depends on how critical rich formatting is to your game's UI. If you use RichText sparingly and only for specific decorative elements, disabling it temporarily is the safest approach to prevent UI breakage while waiting for a fix.
However, if your game relies on RichText for color-coded information, formatted chat messages, or dynamic text styling that's core to gameplay, disabling it may degrade the user experience more than the scaling bug itself. In these cases, implement the workarounds above and communicate with players about the temporary UI issues.
How Can You Prevent Future UI Regressions?
Build defensive UI systems that don't rely exclusively on a single Roblox feature. For critical text display, consider implementing fallback rendering modes that can activate if automatic scaling fails. Use UITextSizeConstraint, UISizeConstraint, and manual size calculations as safety nets even when TextScaled is enabled.
Test your UI regularly on different screen sizes and devices through Roblox's device emulation tools. Regressions like this often manifest differently on mobile versus desktop, so comprehensive testing helps you catch problems before players do. Creation.dev's community on Discord frequently discusses UI optimization strategies and platform-specific bugs—join us for real-time updates on issues like this and proven solutions from experienced developers.
Document your UI configuration and expected behavior so you can quickly identify when something breaks. If text suddenly renders incorrectly after a platform update, you'll know it's a regression rather than a long-standing issue in your code. Keep backups of working UI configurations so you can rollback if necessary while waiting for Roblox to fix platform-level bugs.
Frequently Asked Questions
Will Roblox automatically fix this bug in my published game?
Yes, when Roblox deploys a fix for this regression, it will apply automatically to all games without requiring you to republish. However, the timeline for fixes varies—critical UI bugs typically receive priority, but you should implement workarounds in the meantime to maintain your game's user experience.
Does this bug affect all text UI elements or only specific ones?
The bug appears to affect all UI objects that combine the RichText and TextScaled properties, including TextLabel, TextButton, and TextBox instances. The issue manifests regardless of whether you're actually using rich formatting tags in the displayed text—simply having RichText enabled triggers the scaling failure.
Can I use HTML/XML tags for formatting if I disable RichText?
No, formatting tags like <b>, <i>, and <font color=""> only work when RichText is enabled. Disabling RichText means all text renders as plain text without any markup processing. You'll need to choose between rich formatting with broken scaling or plain text with correct scaling until Roblox fixes this regression.
How do I know if this bug is causing my UI problems or if it's my code?
Test by temporarily disabling RichText on your text elements. If scaling immediately returns to normal, it's the Roblox bug. If the problem persists, it's likely a configuration issue with your TextScaled, TextSize, or UIConstraint settings. You can also load the reproduction place file from the DevForum thread to compare behavior.
Should I wait for the fix or implement workarounds now?
Implement workarounds immediately if your live game has noticeable UI issues affecting player experience. Even if Roblox fixes this quickly, having robust UI systems with fallback rendering modes protects you against future regressions. The time invested in defensive UI design pays off across multiple platform updates.